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Tools and Code
A few of my latest tools written in python for Maya tool shelf.

01
Gearset Exporter Tool
Writes the 70 or so lines required to add a new six piece gearset into the game. Each gear piece can either have armor (won't register a hit) or no armor (detects bullet strike). Also, collision blocks are not consistently named so they have to be found programmatically. The tool will also edit existing gearset code if a change is required later on.
02
Bullet Code Automation
This tool will take the name of a maya file to write the code necessary to show a bullet in game. Uses JSON utils python library to place the code into the correct location inside the file. Code is also created and added into a CSharp file. (See attached screen capture)

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